Bayonetta is a frenetic key-masher, one great big sore thumbs-up frantic and frankly barking fightfest. Hack ’n’ slash ’n’ kick-ass combat games get reeled out like programmes with Simon Cowell in them, so they have to be damn good to have that E=mc2 Factor. Bayonetta has it. The Einsteins behind this offering are designers Platinum Games and with Hideki Kamiya (Devil May Cry, Okami) at the helm, these people are serious. They’ve taken some of the core elements of fight games, tweaked, honed and polished ’em into one of the smoothest combat systems you’ll ever get your mitts on and enveloped it in a visually stunning battlescape in which, thankfully, no one told them: you can’t do that.

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