Often cited in polls as the greatest game ever made, the original Deus Ex is still referenced as a key release in paving the way for the sophisticated narrative potential of the medium, in which individual choices can affect the entire outcome of the experience for the gamer. Perhaps there was nothing entirely new in that concept in a game, except that Deus Ex was a big release with big ambitions (of the kind that frequently end in tears and lead straight to the bargain bins) originating from a stable, Eidos, which was mining gold at the time with classic titles like Tomb Raider and Thief: The Dark Project.

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