As a survival horror shooter developed by the creators of System Shock 2, Bioshock uses and improves upon many of the narrative and gameplay techniques of that fondly remembered title. Personal audio logs found throughout the game allow unintrusive character and plot development; the ability to hack security systems, develop psychic abilities and even see ghosts. All will be familiar from SS2. But, while Bioshock may be that game’s spiritual successor, it has retained mechanics to engage the player and left the statistic-heavy RPG elements behind.
The year is 1960. While flying at night over the mid-Atlantic, your plane mysteriously crashes into the sea.

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